The Effectivenes of Simon Says Game for Improving Student’s Speaking Ability at the Tenth Grade of SMKN 3 Kota Serang

Sumiyati, Titin (2023) The Effectivenes of Simon Says Game for Improving Student’s Speaking Ability at the Tenth Grade of SMKN 3 Kota Serang. Diploma atau S1 thesis, UIN Sultan Maulana Hasanuddin Banten.

[img]
Pra Tinjau
Teks
S_TBI_191230120_Cover.pdf

Download (139kB) | Pra Tinjau
[img]
Pra Tinjau
Teks
S_TBI_191230120_Statement of Originality.pdf

Download (662kB) | Pra Tinjau
[img]
Pra Tinjau
Teks
S_TBI_191230120_Chapter I.pdf

Download (175kB) | Pra Tinjau
[img] Teks
S_TBI_191230120_Chapter II.pdf
Restricted to Hanya staf repositori

Download (297kB)
[img] Teks
S_TBI_191230120_Chapter III.pdf
Restricted to Hanya staf repositori

Download (433kB)
[img] Teks
S_TBI_191230120_Chapter IV.pdf
Restricted to Hanya staf repositori

Download (575kB)
[img]
Pra Tinjau
Teks
S_TBI_191230120_Chapter V.pdf

Download (158kB) | Pra Tinjau
[img]
Pra Tinjau
Teks
S_TBI_191230120_References.pdf

Download (162kB) | Pra Tinjau

Abstrak

The main is aimed of this study was to examine the effectiveness of simon says game to improve students’s speaking ability. The researcher used quasi experimental as the research method in order to investigate whether students' speaking skill in experimental class can improve gradually after receiving treatment by using simon says. The researcher used Observation, interview, and speaking test were employed as research instrumenets. In practice, there were 60 students involved as sample of this study and they did pre-test and post-test . The researcher used t-test to analyze data and To analyze and interprete data before doing hypothesis testingconducted hypothesis testing. This finding of this study showed that t0 > tt or 4.08 > 1.67. It means that the the alternative hypothesis (Ha) was accepted while the null hypothesis (H0) was also rejected. In other words, it may be concluded that there was significant effect of using simon says to improve student’s speaking ability at the tenth grade of SMKN 3 Serang city. Additionally, qualitative analysis of the study's findings demonstrates that Simon's claim that games were very adaptable and easy for students to use in the learning process is true. Additionally, the finding of this study also proven that Simon's say was very adaptable and easy to use in the learning process, it provides broad opportunities for students to speak up freely about description of a famous public figure and it can be adjusted with subject matter and learning objectives in the syllabus.

Tipe Item/Data: Skripsi/Tesis/Disertasi (Diploma atau S1)
Kata Kunci (keywords): Simon Says Game, Speaking Skill, a Quasi-Experiment
Subjek: 400 Bahasa > 420 Bahasa Inggris & bahasa Inggris Kuno > 428 penggunaan bahasa Inggris Standard
Divisi: Fakultas Tarbiyah dan Keguruan > Tadris Bahasa Inggris
User Penyetor: S.S.I Fadhilah Nurinsani Hidayat
Tanggal Disetorkan: 21 Nov 2023 06:26
Perubahan Terakhir: 21 Nov 2023 06:26
URI: http://repository.uinbanten.ac.id/id/eprint/13752

Actions (login required)

Lihat Item Lihat Item

      is powered by EPrints 3 which is developed by the Islamic Institutional Repository UIN Sultan Maulana Hasanuddin Banten. More information and software credits.